{"id":291,"date":"2025-04-28T12:00:51","date_gmt":"2025-04-28T12:00:51","guid":{"rendered":"https:\/\/kareemelawar.me\/?p=291"},"modified":"2025-09-29T00:48:20","modified_gmt":"2025-09-29T00:48:20","slug":"dragons-hoard","status":"publish","type":"post","link":"https:\/\/kareemelawar.me\/?p=291","title":{"rendered":"Dragon&#8217;s Hoard"},"content":{"rendered":"\n<p>Team Size: 3 | Role: Designer<\/p>\n\n\n\n<p>Responsibilities:<br>\u2013 Lead concept design<br>\u2013 Spell card designer<br>\u2013 Designed mage team systems<br>\u2013 Administered playtests<br>\u2013 Balanced game systems<a href=\"https:\/\/kareemelawar.me\/?p=277#more-277\"><\/a><\/p>\n\n\n\n<!--more Read more-->\n\n\n\n<figure class=\"wp-block-image aligncenter size-large wp-duotone-unset-1\"><img loading=\"lazy\" decoding=\"async\" width=\"795\" height=\"1024\" src=\"http:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/DOaN7_-795x1024.png\" alt=\"\" class=\"wp-image-292\"\/><\/figure>\n\n\n\n<p>Dragon&#8217;s Hoard is a pvp print and play board game where a team of mages work together to loot the dragon&#8217;s hoard. The dragon is controlled by one player and all other players are on the mage team. The game is inspired by Dungeons &amp; Dragons and Casting Shadows. The game is made to emulate the mechanical feel of fantasy tabletop role-playing games with a low skill floor and high accessibility.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large wp-duotone-unset-2\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"791\" src=\"http:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/dhBoard_page-0001-e1759078524413-1024x791.jpg\" alt=\"\" class=\"wp-image-303\" srcset=\"https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/dhBoard_page-0001-e1759078524413-1024x791.jpg 1024w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/dhBoard_page-0001-e1759078524413-300x232.jpg 300w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/dhBoard_page-0001-e1759078524413-768x593.jpg 768w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/dhBoard_page-0001-e1759078524413-1536x1187.jpg 1536w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/dhBoard_page-0001-e1759078524413.jpg 1650w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>I developed the functions and system of the mage team. I designed the player actions and the minute to minute gameplay loop. Most of my work came down to developing the spell cards that made up nearly all of the mages possible actions. I used spreadsheets to create a deck of 40 spell cards balanced by resource type, total cost, and power per resource. <\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large wp-duotone-unset-3\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"367\" src=\"https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/MI-230-Game-3-Data-Sheet1_page-0001-1024x367.jpg\" alt=\"\" class=\"wp-image-300\" srcset=\"https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/MI-230-Game-3-Data-Sheet1_page-0001-1024x367.jpg 1024w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/MI-230-Game-3-Data-Sheet1_page-0001-300x107.jpg 300w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/MI-230-Game-3-Data-Sheet1_page-0001-768x275.jpg 768w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/MI-230-Game-3-Data-Sheet1_page-0001-1536x550.jpg 1536w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/MI-230-Game-3-Data-Sheet1_page-0001.jpg 1753w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>I then formatted all of the card data into printable playing cards and went through a couple iterations during playtesting for balance patches regarding card damages, ranges, and resource costs. <\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large wp-duotone-unset-4\"><img loading=\"lazy\" decoding=\"async\" width=\"926\" height=\"1024\" src=\"https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/card_page-0001-926x1024.jpg\" alt=\"\" class=\"wp-image-302\" srcset=\"https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/card_page-0001-926x1024.jpg 926w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/card_page-0001-271x300.jpg 271w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/card_page-0001-768x849.jpg 768w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/09\/card_page-0001.jpg 1268w\" sizes=\"auto, (max-width: 926px) 100vw, 926px\" \/><\/figure>\n\n\n\n<p>I also worked on developing and refining player action economy to ensure fair competition between the mages and dragon across variable mage team sizes. This was done through variable health for mages that changed based on team size; dragons resource cost for actions reducing for large mage teams; increasing the mage win condition threshold; and refining mage action economy. <\/p>\n\n\n\n<div class=\"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/gurujimaan.itch.io\/dragons-hoard\">Link to Game<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Team Size: 3 | Role: Designer Responsibilities:\u2013 Lead concept design\u2013 Spell card designer\u2013 Designed mage team systems\u2013 Administered playtests\u2013 Balanced game systems<\/p>\n","protected":false},"author":1,"featured_media":292,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8,7],"tags":[],"class_list":["post-291","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gallery-projects","category-home-page-projects"],"_links":{"self":[{"href":"https:\/\/kareemelawar.me\/index.php?rest_route=\/wp\/v2\/posts\/291","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/kareemelawar.me\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/kareemelawar.me\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/kareemelawar.me\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/kareemelawar.me\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=291"}],"version-history":[{"count":5,"href":"https:\/\/kareemelawar.me\/index.php?rest_route=\/wp\/v2\/posts\/291\/revisions"}],"predecessor-version":[{"id":308,"href":"https:\/\/kareemelawar.me\/index.php?rest_route=\/wp\/v2\/posts\/291\/revisions\/308"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/kareemelawar.me\/index.php?rest_route=\/wp\/v2\/media\/292"}],"wp:attachment":[{"href":"https:\/\/kareemelawar.me\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=291"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/kareemelawar.me\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=291"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/kareemelawar.me\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=291"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}