{"id":57,"date":"2024-12-01T12:00:59","date_gmt":"2024-12-01T12:00:59","guid":{"rendered":"http:\/\/kareemelawar.me\/?p=57"},"modified":"2025-09-27T23:32:51","modified_gmt":"2025-09-27T23:32:51","slug":"grave","status":"publish","type":"post","link":"https:\/\/kareemelawar.me\/?p=57","title":{"rendered":"Grave"},"content":{"rendered":"<div class=\"brz-root__container\"><\/div>\n\n\n<p>Team Size: 45 | Role: Systems Designer<\/p>\n\n\n\n<p>Responsibilities:<br>&#8211; Document player features<br>&#8211; Design player weapon options<br>&#8211; Playtest gameplay and systems <br>&#8211; Debug relevant systems<\/p>\n\n\n\n<!--more read more-->\n\n\n\n<figure class=\"wp-block-image size-full wp-duotone-unset-1\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"596\" src=\"http:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/03\/Grave.png\" alt=\"\" class=\"wp-image-60\" srcset=\"https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/03\/Grave.png 1024w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/03\/Grave-300x175.png 300w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/03\/Grave-768x447.png 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>This game under development.<\/p>\n\n\n\n<p>Grave is a dark action game that draws inspiration from the gameplay style of Hades. The game features fast-paced combat, gothic atmosphere, and elaborate systems. It offers a blend of roguelike mechanics, intense gameplay, and immersive environments.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full wp-duotone-unset-2\"><img loading=\"lazy\" decoding=\"async\" width=\"439\" height=\"342\" src=\"https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/03\/GraveImage.png\" alt=\"\" class=\"wp-image-135\" style=\"aspect-ratio:4\/3;object-fit:cover\" srcset=\"https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/03\/GraveImage.png 439w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/03\/GraveImage-300x234.png 300w\" sizes=\"auto, (max-width: 439px) 100vw, 439px\" \/><\/figure>\n\n\n\n<p>Grave is a game I worked on as a designer in Spartasoft Studio. In this project I was a Gameplay Designer focused on designing the weapons in the game as well as the player abilities. As the player &amp; weapons designer I designed and balanced 4 weapons, each with their own primary attack combo and secondary attack. Each weapon also had 4 unique upgrades the altered the playstyle of the weapon. I also iterated though all of the player systems to ensure the game felt good.  <\/p>\n\n\n\n<p>Throughout the development of this game the documentation standard shifted from Google Docs to Obsidian. This provided me with an opportunity to learn new methods of documentation and organization. The use of Obsidian allowed me to make documentation for the player and weapons the links to all relevant systems and effects.<\/p>\n\n\n\n<div class=\"wp-block-cover has-custom-content-position is-position-top-left wp-duotone-unset-3\" style=\"border-style:none;border-width:0px;margin-top:0;margin-bottom:0\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"872\" class=\"wp-block-cover__image-background wp-image-61\" alt=\"\" src=\"http:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/03\/Screenshot-2025-03-07-002850-1024x872.png\" style=\"object-position:73% 53%\" data-object-fit=\"cover\" data-object-position=\"73% 53%\" srcset=\"https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/03\/Screenshot-2025-03-07-002850-1024x872.png 1024w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/03\/Screenshot-2025-03-07-002850-300x255.png 300w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/03\/Screenshot-2025-03-07-002850-768x654.png 768w, https:\/\/kareemelawar.me\/wp-content\/uploads\/2025\/03\/Screenshot-2025-03-07-002850.png 1520w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><span aria-hidden=\"true\" class=\"wp-block-cover__background has-background-dim-0 has-background-dim\"><\/span><div class=\"wp-block-cover__inner-container is-layout-flow wp-container-core-cover-is-layout-7c43e52d wp-block-cover-is-layout-flow\">\n<p class=\"has-text-align-center has-custom-gold-color has-text-color has-link-color has-small-font-size wp-elements-7cb27364db442ef287809092e1b76093\">Obsidian vault graph view<\/p>\n<\/div><\/div>\n\n\n\n<p>Throughout this project my knowledge of programming (C#) and the Unity Engine allowed me to work more closely with members of the programming team than other designers. During playtesting I found bugs in the game, parsed through the code to find the cause, and submitted detailed tickets to the relevant members of the programming team. There came a point where I was fixing the bugs collaboratively with the lead gameplay programmer. <\/p>\n\n\n\n<div class=\"wp-block-buttons is-content-justification-left is-layout-flex wp-container-core-buttons-is-layout-fc4fd283 wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button is-style-fill\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/spartasoftstudio.itch.io\/grave\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Link to Game<\/strong><\/a><\/div>\n<\/div>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Team Size: 45 | Role: Systems Designer Responsibilities:&#8211; Document player features&#8211; Design player weapon options&#8211; Playtest gameplay and systems &#8211; Debug relevant systems<\/p>\n","protected":false},"author":1,"featured_media":60,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[],"class_list":["post-57","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gallery-projects"],"_links":{"self":[{"href":"https:\/\/kareemelawar.me\/index.php?rest_route=\/wp\/v2\/posts\/57","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/kareemelawar.me\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/kareemelawar.me\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/kareemelawar.me\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/kareemelawar.me\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=57"}],"version-history":[{"count":5,"href":"https:\/\/kareemelawar.me\/index.php?rest_route=\/wp\/v2\/posts\/57\/revisions"}],"predecessor-version":[{"id":280,"href":"https:\/\/kareemelawar.me\/index.php?rest_route=\/wp\/v2\/posts\/57\/revisions\/280"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/kareemelawar.me\/index.php?rest_route=\/wp\/v2\/media\/60"}],"wp:attachment":[{"href":"https:\/\/kareemelawar.me\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=57"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/kareemelawar.me\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=57"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/kareemelawar.me\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=57"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}